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Featured on Indie Game Roundup Episode 13 

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It's, uh... fine, i guess? I mean, it's actually pretty solid for your first real game, and it doesn't do anything wrong. I appreciate the amount of dialogue on the townspeople, the environments have some nice parallax and glow effects, the backgrounds are pretty well made.

But, like... where's the spark? the soul? It's a game about a bloke in armour with a sword in a medieval european fantasy world who fights bandits and goblins and cultists, and who heals with red potions... like, c'mon dude you gotta surprise people! be a little playful! put your own spin on the setting, or the gameplay, or the characters...

Sorry, I don't mean to overanalyse a small demo of some person's first game i found on the "new games" page, but... look, if you're having fun making it, that's what really matters, but consider it might be more fun if you diverge from the beaten path and get a little creative? just perhaps? Or not, don't let me tell you what to do, i'm not your mom

Thanks for the feedback! I tried adding a twist with the end, but I fully understand where you’re coming from. Thank you for trying it out!

I honestly don't know what you're talking about.  This game is full of charm and soul, it really almost feels like a D&D adventure when you are playing.  Props to the creator for this amazing game, don't give up :D